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ᴀɴɴᴀʙᴇᴛʜ ᴄʜᴀsᴇ ([personal profile] sophos) wrote2024-04-08 05:14 pm
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au info Ω abraxas

annabeth chase; PATRON OF THE CRAFT
BASICS
arcana: the high priestess
symbol: owls, spirals
dob: july 12
age: 817
field: ans
field: ans
field: ans
APPEARANCE
Annabeth retains a human form via her connection and marriage to Percy, as well as other close friends and relationships. Still tall in stature, still blonde, just no longer a teenager, and she is very well-kept; her hair is now styled, her attire more formal. Even when she's a human, she holds herself with great self-importance and imposingly. She wants to be intimidating.

Her god form varies depending on the mood or blessings she is dealing with, but all of them come with elements of gold and symmetry in alignment with her assignment of Golden Ratio. When it comes to War she is armored and faceless in gold. Crafts, Trades, and Architecture tends to look more mechanical. Academics and Planning find her almost owlish, feathers and metallic growing out of her face and head. Studious as ever, even at her simplest she does not do subtle. Her height also varies, depending on what works best for the situation at hand.
TEMPERAMENT
positive
Despite no memory of her mother, she shares the trait of wanting to be a source of guidance. She wants to help people fix their mistakes, wants their plans to go smoothly. She wants to be a part of making others become their best selves.
neutral
Somewhat distant and aloof, she spends a lot of time on her studies, on the continued search for information, on the magic of Abraxas. In that sense she can be very disconnected and sometimes disappear for a longer than normal amount of time because she doesn't care about what's happening beyond what she is learning. She can be time-blind.
negative
She can be vengeful, especially towards what she perceives as personal slights and also slights against her husband (a parallel to the vengeful natures of Athena & Poseidon).
Her hubris has gone into overdrive. She is arrogant and prideful and believes herself to be better than the regular people of Abraxas, and it is only via her connections to those closest to her that she remains grounded at all.
ABILITIES
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GOLDEN RATIO
Blessing: Golden Ratio
- adjusting to perfection; perfect symmetry or proportion; clear logic; eliminating mistakes before they happen

Affliction: Grandiosity
- haughtiness or self-importance; toppling something over from great heights; vertigo or causing imbalance

As a god, Annabeth likes the sense of power she gets from helping people, and she likes the idea of creating perfection. She will not grant any blessings without an offer that caters to her and aligns with her expectations. As her Arcana is the High Priestess, she is more likely to grant blessings if given an offering based on knowledge, whether it’s a book, tome, even a family recipe.

Crafting casts a wide net as far as she's concerned, and her patrons are just as varied. People can think of anything as their craft; it's learning, it's mastery, it's seeking perfection and skill in a chosen art form. Students, war strategists, sailors, architects, and tradesmen are her most common followers. She is known to lend her guidance and point out flaws to her followers in places like a battlefield, in a library, on a construction site, through subtle semi-unnatural means that are usually taken as a sign of her blessing. In the same breath, when disdained or slighted, she makes use of her Affliction instead; now and then buildings will collapse through a flaw in the design she didn't bother correcting, a book will be missing a crucial page. Sometimes people wonder if suffering a sudden bout of vertigo means she's been angered or annoyed. It's never without reason, but her reasons can be exaggerated thanks to her now godly ego.

Good patrons know she is deeply in love with the Herald of Telluric Springs, and if they intend to set out to sea they visit one of their joint temples along the ocean, to make an offering to her as well as her husband. If she's appeased, he is appeased; calm seas + perfect plans = smooth sailing.
HISTORY
ASCENSION
Roughly eight centuries ago, Annabeth and Percy married; shortly into the event and into godhood, before realizing what was happening via their connection to the Singularity, they have children. "Their children will still live and die as mortals, and it is likely they will be watching themselves outlive their children." As they grow, live, and eventually die, Annabeth and Percy do not. They outlive their family and begin losing more of themselves into godhood and the transformation of their selves, transcending the ideals of mortality. It creates a disconnect that allows Annabeth to begin to embrace her descent into godhood and ascend into the Patron of the Craft.
IN THE MIDDLE STUFF
plays jimmy eat world until i come up with things
LOST MEMORIES
The further into her godhood she gets, the more she loses of her mortal life until nothing is left beyond Percy and those from home who also exist in Abraxas. She forgets her father and her mortal family entirely, leading to her forgetting the fact that she ran from her mortal home as a child. Because of that, she also loses Thalia Grace and Luke Castellan yet again, their existence gone from her memory. Camp Half-Blood itself fades away in time.

She loses Athena the more she begins to parallel her mother.

She forgets her children with Percy; she only knows they once existed and cannot remember when, finds them to be no longer important. Sometimes she doubts they were real at all.
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